Krubburinn is a two-day ideas workshop for everyone, to be held in Húsavík on 20-21 March 2026.
The workshop will work on ideas for solutions related to us in Húsavík, and companies and organisations in the area will present challenges.Speakers will also inform us about methods used in the development and presentation of innovative ideas.
The Ideas Factory is for all interested people aged 16 and over.
Generous prizes are on offer for the best ideas.
Friday 20th March
The Dockworkers' Union, 1-3 Harbour Street
09:00 – 14:30 – Children's Christmas party for Year 4 pupils at Borgarhólsskóli.
13:00 – The house opens
13:10 – Opening address. Welcome to the Crubbin'
13:15 – I could eat a whole horse, Stefán in Hraðinn
13:25 – The Mind-Blowing Mindset
14:00 – The kids' idea work presented
14:30 – Coffee and pastries
14:45 – Icebreaker
15:00 – Team building and brainstorming
16:00 – Work session with mentors
18:00 – Dinner and inspiration from the winners of Krubbinn 2025
19:30 – Tools and equipment in innovation
21:00 – Inspirational Bath at the Sea Baths
Saturday 21st March
The Dockworkers' Union, 1-3 Harbour Street
08:30 – The house opens
09:00 – Work session with Mentorum
11:00 – Pitch training
11:30 – Lunch
12:15 – Working on the pitch + Pitch assistance
14:30 – Presentations to the judging panel on the Square
15:30 – Drinks and networking
(The judging panel selects the winner)
16:00 – Winners announced
16:30 – Surprise at Húsavík Swimming Pool for all Krubbs participants
The idea sprint takes its name from Krubbi and the so-called Krubbsveður, a storm that forms in a certain wind direction in Húsavík. The storm is so severe that people stay indoors while it rages. We hope to spark a real Krubb storm in the minds of the participants during the race!
Idea sprint is a powerful learning experience that promotes innovation and creativity in a variety of ways:
Idea sprint teaches you to think fast and develop solutions in a limited time.
You learn to prioritise ideas, reject the unrealistic and improve them quickly.
As there are no rigid frameworks, you have the opportunity to try unconventional solutions.
Restrictions encourage creative, solution-oriented thinking, as one works with limited resources and time.
You work with people from different disciplines, which provides a fresh perspective on the subject.
Diverse knowledge leads to the sharing of ideas and innovative solutions.
A hackathon emphasises practice over theory, which helps you to test ideas quickly.
You develop a 'fail-fast' mindset, where ideas are improved through rapid iterations.
You often try out the latest technological solutions and tools, which you might not otherwise have used.
This enhances the ability to adapt to and use the latest technology in a creative way.
Not all ideas work, so you learn to change course quickly without losing your composure.
This is a key feature in innovation-driven environments.
Idea sprints end with presentations, which teach you how to communicate ideas convincingly.
Good storytelling helps to sell innovative ideas effectively.
At its core, Krubbur teaches you to come up with new solutions under pressure, work in a multidisciplinary team and rapidly develop prototypes – all essential elements of real-world innovation and entrepreneurship.
Mentors and coaches at Krubbn play a key role in supporting participants and ensuring they get the most out of the event. They come from various disciplines, such as Administration, innovation, design, project management and business, and share their experience and knowledge.
The main roles of the mentors are:
Guidance and advice – Mentors provide advice on technical solutions, help with ideation, and guide teams on how best to implement their solutions.
Encouragement and support – They support participants when they face challenges, encourage them to carry on, and help them to see things from a new perspective.
Sharing experience – By sharing their own knowledge and experience, mentors can provide valuable insights into how to work with real-world problems and how companies or organisations approach similar projects.
Presentation support – When it comes to presenting their ideas to the judging panel, mentors can provide advice on how to structure and deliver an effective presentation.
Mentors are therefore an invaluable resource for participants and can have a huge impact on how much they learn and how they develop their ideas. With the strong support of the mentors, a hackathon becomes not only fun but also a valuable experience that will be useful long into the future.
Svava Björk Ólafsdóttir
University of Akureyri
Entrepreneurship
Both days
Stefán P. Sólveigarson
The speed
Design, innovation
Both days
Hildur Halldórsdóttir
South-East North-East
Innovation, culture
Both days
Arnhildur Jóhannsdóttir
Marketing Bureau of the North
Tourism, marketing
Both days
Freyr Friðfinnsson
KLAK
Entrepreneurship
Both days
Lilja B. Rögnvaldsdóttir
The knowledge network
Marketing and Tourism
Both days
Helmar Bogi Haflidason
Northern Council
Imaginative, practical
Both days
Kolfinna María Níelsdóttir
Steam
Innovation, presentations
Saturday 10:00 to 14:00
Clean Thor Hauksson
Drift
business model, capital
Friday 17:00 to 18:30
Helga B. Sigurardottir
GeoSea
Tourism Studies
Both days
Huld Hafliðadóttir
Spirit North
Social innovation
Saturday 10-11:30
Nanna Höskuldsdóttir
South-East North-East
Business management
Saturday 10:00 to 11:30
Anna Lind Björnsdóttir
South-East North-East
Entrepreneurship
Friday 17:00 to 18:30
Halldór Traustason
PCC tray
Technology
Both days